LONG STORY SHORT
TIME
5 days
ROLE(s)
Designer
Researcher
Presenter
METHODs
Interviews
User Test
Wireframe
Prototype
TOOLs
Figma
Miro
GSlides
SOLUTION
check out the public presentation video
THE PROCESS

THE PROBLEM
(day 1)
We got the chance to talk to our managers and ask them anything we could think of so as to understand the company dynamics, the workers, their needs and goals.
Inefficient communication between different employees within the company, especially when a machine or tool they where working on had a malfunction.
understanding the problem was extremely challenging!
So, we had to improve part of their company web and tablet app, in order to support workers in communicating with supervisors and with each other in a straightforward and fast way.
THE USERS
(day 2)
Some of the interview and user test findings (under NDA).
Wireframing
IDEATE
(day 3)
Some notes and sketches (under NDA)
PROTOTYPE
(day 4)
Part of the final prototype (under NDA)
PRESENTATION
Some presentation slides.
Go back to presentation video
LOOKING BACK
Lessons learned
Fast thinking and quick iterations in the design process can really make a difference.
Teamwork is fundamental.
Work with different stakeholders, including users, and trying to merge their different needs and requirements.
Effective communication and a good presentation are of the utmost importance. They have to tell a story in order to earn people’s interest and attention.
UX design can have a profound impact on every work environment.
Working with a local manufacturing company, we had the great opportunity to introduce its employees to the world of UX for the first time. At the end of that week, the managers of the project within the company kept thanking us for showing them the importance of User Experience design.